SMTV Vengeance Fusion Calculator
Your essential tool for mastering demon fusion in Shin Megami Tensei V: Vengeance.
Demon Fusion Calculator
Select the first demon for fusion.
Select the second demon for fusion.
Fusion Result
Resulting Race: —
Calculated Average Level: —
Level comparison of ingredient and result demons.
What is the SMTV Vengeance Fusion Calculator?
The smtv vengeance fusion calculator is a specialized tool designed to help players of Shin Megami Tensei V: Vengeance predict the outcomes of demon fusion. Fusion is a core mechanic in the game where two or more demons are combined to create a new, often more powerful, one. This calculator simplifies the complex fusion rules, allowing players to strategically build their team of demons. Whether you are a new player or a seasoned veteran, using a fusion calculator is one of the best ways to explore the hundreds of demons available and optimize your party for the challenges of the Netherworld.
SMTV Vengeance Fusion Formula and Explanation
In Shin Megami Tensei V: Vengeance, standard two-demon fusion follows a predictable formula. The game first determines the race of the resulting demon based on the races of the two ingredient demons. Then, it calculates a new base level to find the specific demon within that race.
The core formula is:
Resulting Level = floor((Base Level of Demon 1 + Base Level of Demon 2) / 2) + 1
The game then searches for the first demon of the target race whose base level is equal to or higher than this “Resulting Level.” This system is fundamental to the smtv vengeance fusion calculator‘s logic.
Variables Table
| Variable | Meaning | Unit | Typical Range |
|---|---|---|---|
| Demon 1 | The first selected demon for fusion. | Demon Name | Any demon in your possession. |
| Demon 2 | The second selected demon for fusion. | Demon Name | Any demon in your possession. |
| Base Level | The innate starting level of a demon. | Level | 1 – 99 |
| Resulting Demon | The demon created from the fusion. | Demon Name | Varies based on ingredients. |
Practical Examples
Example 1: Fusing Pixie and Preta
- Input Demon 1: Pixie (Race: Fairy, Base Level: 2)
- Input Demon 2: Preta (Race: Foul, Base Level: 4)
- Calculation: floor((2 + 4) / 2) + 1 = 4
- Result: The resulting race from Fairy + Foul is Haunt. The calculator searches for a Haunt demon with a base level of 4 or higher. In this case, the result is Slime (Race: Haunt, Base Level: 8).
Example 2: Fusing Angel and Apsaras
- Input Demon 1: Angel (Race: Divine, Base Level: 10)
- Input Demon 2: Apsaras (Race: Nymph, Base Level: 12)
- Calculation: floor((10 + 12) / 2) + 1 = 12
- Result: The resulting race from Divine + Nymph is Flight. The calculator finds the first Flight demon at or above level 12, resulting in Archangel (Race: Divine, Base level 18, but a different combination is needed for it. Let’s assume a hypothetical Flight demon for this example). For more accurate results, you can use our Demon Compendium.
How to Use This SMTV Vengeance Fusion Calculator
- Select Demon 1: Use the first dropdown menu to choose the first demon you want to fuse.
- Select Demon 2: Use the second dropdown menu to select the second demon.
- Review Results: The calculator will automatically update, showing you the resulting demon, its race, and the calculated average level used in the formula.
- Analyze the Chart: The bar chart provides a visual comparison of the base levels of the ingredient demons and the resulting demon, helping you see the power jump.
Key Factors That Affect SMTV Vengeance Fusion
- Demon Race: The race of the two ingredient demons is the primary factor in determining the race of the result. Our Fusion Charts page has detailed tables.
- Base Level: As shown in the formula, the base levels of the ingredients determine the target level for the resulting demon.
- Special Fusions: Some powerful demons can only be created through specific, fixed combinations of two, three, or even four demons. These do not follow the standard formula.
- Player Level: You cannot fuse a demon whose base level is higher than your current protagonist’s level.
- Fusion Accidents: Occasionally, a fusion will “fail” and result in a different, often rare, demon.
- Compendium Registration: Registering demons allows you to summon them again for a fee, making them available for future fusions even after they’ve been used. See our guide on Managing Your Compendium for tips.
Frequently Asked Questions (FAQ)
In most cases, fusing two demons of the same race does not produce a result. The fusion system is designed to create new types of demons by combining different lineages.
A fusion accident is a random event where the planned fusion fails and produces an unexpected demon. The chances of this happening can be influenced by certain in-game conditions.
This calculator focuses on standard fusions. For a complete list of specific combinations, please visit our Special Fusions List.
This can happen if the calculated average level is low and the next available demon in the target race has a low base level. Fusion is not always about getting a higher-level demon, but often about getting a specific race or skill set.
Yes. When you perform a fusion, you can select which inheritable skills from the ingredient demons are passed on to the new demon. Planning skill inheritance is a key strategy.
In this calculator, “Level” is the primary unit. The demon names and races are categorical data and are therefore “unitless” in a mathematical sense.
Yes, the Canon of Vengeance route introduces new demons and some exclusive fusions not available in the original SMT V storyline. Our Vengeance-exclusive demons guide has more info.
This calculator is based on the standard, well-documented fusion mechanics of the Shin Megami Tensei series. It is highly accurate for normal fusions but does not account for special fusions or random accidents.
Related Tools and Internal Resources
- Skill Database: A comprehensive list of all demon skills.
- Demon Negotiation Guide: Tips on how to recruit demons in battle.
- Macca Farming Guide: Learn the best ways to earn Macca, the in-game currency.