Loomian Legacy Damage Calculator
The premier tool for calculating battle damage in Loomian Legacy.
The level of the attacking Loomian.
The base power of the move being used.
M. Atk or R. Atk of the attacking Loomian.
M. Def or R. Def of the defending Loomian.
Select the type matchup multiplier.
e.g., 1.3 for Power Cuffs, 1.5 for abilities.
Base Power
0
STAB Bonus
1x
Type Bonus
1x
Final Multiplier
1x
Damage Range Visualization
What is a Loomian Legacy Damage Calculator?
A loomian legacy damage calculator is an essential tool for any serious player of the game. It allows you to simulate the outcome of an attack by inputting various stats and factors. Instead of guessing how much damage you’ll do, this calculator gives you a precise range, helping you make smarter decisions in both casual and competitive PvP battles. By understanding the potential damage output, you can decide whether to attack, switch Loomians, or use a defensive move, ultimately increasing your win rate.
The Loomian Legacy Damage Formula and Explanation
The damage calculation in Loomian Legacy is based on a specific mathematical formula that considers the attacker’s stats, the move’s power, and the defender’s stats, along with several multipliers. While the exact official formula has slight variations, the core of it is widely understood and used in this calculator. You can also check out our guide on Loomian stats for more information.
The general formula is:
Damage = ( ( ( (2 * Level / 5) + 2 ) * Move Power * (Attack / Defense) ) / 50 + 2 ) * Multipliers
| Variable | Meaning | Unit | Typical Range |
|---|---|---|---|
| Level | The level of the attacking Loomian. | Unitless | 1 – 50 |
| Move Power | The base power of the attack being used. | Unitless | 30 – 150+ |
| Attack | The Melee or Ranged Attack stat of the attacker. | Points | 50 – 200+ |
| Defense | The Melee or Ranged Defense stat of the defender. | Points | 50 – 200+ |
| Multipliers | A combination of STAB, Type Effectiveness, and other bonuses. | Multiplier (e.g., 1.25x) | 0.25x – 8x+ |
Practical Examples
Example 1: Super Effective Hit
Imagine a Level 50 Zuelong using ‘Ancient Roar’ (a 95 Power Ranged move) on a Level 50 Ikazune. Zuelong is an Ancient type, making the move super effective against Ikazune’s Fire/Electric typing.
- Inputs: Level=50, Move Power=95, Attacker’s R.Atk=140, Defender’s R.Def=90, Type=2x, STAB=Yes (1.25x).
- Results: The loomian legacy damage calculator would show a significant damage range, likely resulting in a one-hit KO (Knockout).
Example 2: Resisted Hit
Now, consider a Level 50 Tyrecks using ‘Primal Slash’ (an 80 Power Melee move) against a Level 50 Obsidrugon. Tyrecks’s typeless move is resisted by Obsidrugon’s Ancient typing.
- Inputs: Level=50, Move Power=80, Attacker’s M.Atk=150, Defender’s M.Def=130, Type=0.5x, STAB=Yes (1.25x).
- Results: The calculator would show much lower damage, indicating that this is not an effective matchup for Tyrecks. This is critical information for anyone using a Loomian Legacy team builder.
How to Use This Loomian Legacy Damage Calculator
Using this calculator is straightforward. Follow these steps for an accurate damage prediction:
- Enter Attacker’s Level: Input the level of your attacking Loomian. The competitive standard is 50.
- Input Move Power: Find the power of the move you are using and enter it.
- Enter Attack/Defense Stats: Input your Loomian’s appropriate attack stat (Melee or Ranged) and the opponent’s corresponding defense stat.
- Select Type Effectiveness: Choose the correct multiplier based on the move’s type and the opponent’s type(s).
- Check STAB: If your Loomian’s type matches the move’s type, check the “Same Type Attack Bonus” box for a 1.25x boost.
- Add Other Multipliers: If items like Power Cuffs or certain abilities are in play, multiply them together and enter the result here.
- Review Results: The calculator will instantly show the minimum and maximum damage you can deal, helping you strategize your next move.
Key Factors That Affect Damage in Loomian Legacy
- Base Stats: A Loomian’s inherent Melee and Ranged Attack/Defense stats are the foundation of any damage calculation.
- Move Power: Higher power moves naturally do more damage, but often have higher energy costs. Finding a balance is key.
- Level Advantage: A higher-level Loomian has a significant advantage in the damage formula.
- Type Matchups: This is one of the most critical factors. A super-effective (2x or 4x) hit can be devastating, while a resisted hit (0.5x or 0.25x) might be negligible. Mastering type matchups is essential. Use our type chart to learn more.
- Same-Type Attack Bonus (STAB): Using a move that matches your Loomian’s type provides a 25% damage boost (1.25x multiplier), a significant and consistent advantage.
- Items and Abilities: Items like Power Cuffs or abilities like Vengeance can dramatically alter the outcome of a damage calculation.
Frequently Asked Questions (FAQ)
The damage formula includes a random modifier that ranges from 0.85 to 1.0, creating a slight variance in every attack. Our loomian legacy damage calculator shows the lowest possible damage (the 0.85 roll) and the highest (the 1.0 roll).
STAB stands for Same-Type Attack Bonus. It’s a 1.25x damage multiplier applied when a Loomian uses a move that matches one of its types.
In double battles, moves that hit multiple opponents typically have their damage reduced by 25% (a 0.75x multiplier). You can factor this into the “Other Multipliers” field.
This calculator does not automatically factor in critical hits, which are a random occurrence. A critical hit typically ignores the attacker’s negative stat changes and the defender’s positive stat changes, and applies a 1.5x damage multiplier.
This tool is highly accurate and based on the community-verified damage formula. It’s a reliable resource for competitive players.
You can find base stats in the in-game Loomipedia or on various fan wikis and community resources, such as our Loomipedia list.
You must manually add multipliers from abilities into the “Other Multipliers” field. For example, if an ability boosts your attack by 50%, you would enter 1.5.
A Burn status cuts the damage from Melee Attacks by 50%. You can account for this by entering 0.5 in the “Other Multipliers” field.
Related Tools and Internal Resources
Expand your Loomian Legacy knowledge with our other tools and guides:
- Team Builder: Craft the perfect competitive team.
- Value Calculator: Determine the rarity and trade value of your Loomians.
- Training Hotspots Guide: Find the best places to train your Loomians’ specific stats.
- Complete Type Chart: Master the type-effectiveness matchups.